Post-Production

Foley

Definition

The reproduction of everyday sound effects added to film, television, and other media in post-production. Named after sound artist Jack Foley. Includes footsteps, clothing movement, props, and other practical, performance-synced sounds.

In Simple Terms

The art of recreating real-world sounds — footsteps, doors, clothing — in a studio, performed in sync with what's happening on screen. Next time you hear someone walk in a movie, that's probably a Foley artist.

In Practice

A Foley artist walks on gravel in sync with an actor's footsteps on screen, recording the sound in a studio to be placed in the final mix when location audio was unusable.

Common Confusion

Foley is not the same as sound effects (SFX). SFX can come from libraries — pre-recorded explosions, doors, ambiences. Foley is performed live in sync with picture by a Foley artist on a Foley stage. The performance is the point: cloth movement, footsteps, and prop handling that breathe with the on-screen action in a way library sounds cannot.

Sources & Verification

  • Ament, V. T. — The Foley Grail: The Art of Performing Sound for Film, Games, and Animation (2nd ed.)
    Focal Press, 2014
  • Yewdall, D. L. — Practical Art of Motion Picture Sound (4th ed.)
    Focal Press, 2012
  • Cinema Audio Society — Foley craft resources
    https://cinemaaudiosociety.org

Last verified: 2026-05-05

Related Terms

ADRDialoguePost-ProductionSound DesignWalla
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